Path Finder (2D/3D) 1.0.1
Create and use simple navigation graphs for 2D/3D path finding with choice of 4 search algorithms.
pathfinder.Graph Member List

This is the complete list of members for pathfinder.Graph, including all inherited members.

addEdge(int fromID, int toID, double cost)pathfinder.Graph
addEdge(int fromID, int toID, double costOutward, double costInward)pathfinder.Graph
addNode(GraphNode node)pathfinder.Graph
addValidEdge(GraphEdge edge)pathfinder.Graphprotected
compact()pathfinder.Graph
edgeLists (defined in pathfinder.Graph)pathfinder.Graphprotected
getAllEdgeArray()pathfinder.Graph
getEdge(int fromID, int toID)pathfinder.Graph
getEdgeArray(int from)pathfinder.Graph
getEdgeCost(int fromID, int toID)pathfinder.Graph
getEdgeList(int nodeID)pathfinder.Graph
getEdgeList(GraphNode node)pathfinder.Graph
getNbrNodes()pathfinder.Graph
getNode(int id)pathfinder.Graph
getNodeArray()pathfinder.Graph
getNodeAt(double x, double y, double z, double maxDistance)pathfinder.Graph
Graph()pathfinder.Graph
Graph(int nbrNodes)pathfinder.Graph
hasEdge(int from, int to)pathfinder.Graph
hasNode(int id)pathfinder.Graph
nodes (defined in pathfinder.Graph)pathfinder.Graphprotected
nodesFirst (defined in pathfinder.Graph)pathfinder.Graphprotected
nodesToBe (defined in pathfinder.Graph)pathfinder.Graphprotected
rememberFloatingEdge(int id, FloatingEdge floatEdge)pathfinder.Graphprotected
removeEdge(int fromID, int toID)pathfinder.Graph
removeNode(int nodeID)pathfinder.Graph
resolveFloatEdges(GraphNode node)pathfinder.Graphprotected