AI for Games 1.1.1
|
Public Member Functions | |
Changling (BaseEntity entity, double lifeSpan, boolean toDie) | |
Package Attributes | |
BaseEntity | entity |
double | delay |
boolean | toDie |
game2dai.World.Changling.Changling | ( | BaseEntity | entity, |
double | lifeSpan, | ||
boolean | toDie | ||
) |
lifeSpan | |
entity |